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Course Description

Augmented Reality (AR), Virtual Reality (VR), and holograms are being applied in commercial settings at a rapidly increasing rate.  UX designers who know how to use these tools are poised to be key players in one of the most exciting technology fields today.  In this class, you will learn about emerging UX principles, concepts and best practices as applied to various AR and VR platforms.

 

Course Outline

Topics include:

  • Understanding the types of experiences that can be built
  • Emerging design principles and patterns in AR, VR and holograms
  • How to conduct user research on these platforms
  • Working in and creating virtual spaces
  • Usability concepts and principles and what not to do
  • Overview of current corporate applications in AR, VR and holograms, plus what will come next

Applies Towards the Following Certificates

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Enroll Now - Select a Section

Section Title
UX Principles & Concepts in Augmented Reality, Virtual Reality and Holograms
Type
Workshop
Days
M
Time
6:00PM to 9:00PM
Dates
Feb 10, 2020 to Mar 02, 2020
Schedule and Location
Contact Hours
12.0
Location
Delivery Options
Live in Classroom  
Course Fee(s)
Registration Fee non-credit $695.00
Instructors
Section Notes

Please bring the following items to class:

Instructor will recommend other tools to consider purchasing, should you choose to further explore VR and AR tools after class concludes.

Required fields are indicated by .