Course Description

The rate at which AR, VR and holograms are now being applied in commercial settings is steadily increasing.  UX designers today are poised to be a central component of one of the most exciting technology fields of the decade.  This class is designed to give you an overview of some of the emerging UX principles, concepts and best practices across these platforms

  • Understanding the types of experiences that can be built
  • Emerging design principles and patterns in AR, VR and holograms
  • How to conduct user research on these platforms
  • Working in and creating virtual spaces
  • Usability concepts and principles and what not to do
  • Overview of current corporate applications in AR, VR and holograms and what will come next


Students should bring the following items to class:

  • Laptop
  • Stereoscopic device (google cardboard), Homido Mini, Mini Virtual Reality Glasses for Smartphone,
  • An android or iPhone preferably latest versions galaxy s7,8, iPhone 6 ......students may share if someone doesn't have a phone.
  • Instructor will recommend other tools to consider purchasing should you choose to further pursue VR, AR after class is complete
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